Explore Open Education Week 2014

Explore Open Education Week 2014

The third annual Open Education Week celebration is underway this week, March 10th – 15th. The event is organized by the Open CourseWare Consortium, and serves as an opportunity for the global community of open education practitioners, educators, and creators to raise awareness about the movement and demonstrate the impact open resources and open practices have on teaching and learning throughout the world.

The Open Education Week website acts as landing page for a wide variety of events, resources, and other information about Open Education.  Spend a bit of time on the site to find an events taking place around the world, including free online webinars, locally hosted events, conferences, and even online discussions and forums.

Here is a taste of the webinars happening this week that may be of interest to foreign language educators:

March 10, 2014
eMundus: Open education, open online courses and virtual mobility

March 11, 2014
Opening Up Together: Forming an Open Educational Resources Collaborative

March 13, 2014
Resources for Teaching English as a Second Language

March 14, 2014
Sustainability in OER for less used languages

Over the next week (and beyond), we are eager to begin uncovering all the amazing resources within the Open Education Week website. We certainly encourage you to do the same and look forward to hearing from you about your participation in Open Education Week – especially about which resources you found helpful or inspirational.

Visit http://www.openeducationweek.org for more information about the week and events happening in your area.

Emerging Leader Creates Language Learning OER

Emerging Leader Creates Language Learning OER

We have been following academic technologist Todd Bryant and his ideas for creating meaningful language exchange experiences online. Todd created an open educational resource, the Mixxer, to do just that. (See The Mixxer Launches Spanish and English Language MOOCs.)

Check out Todd’s presentation at the New Media Consortium (NMC) summer conference.

You’ll see that Todd has utilized a variety of open online language learning materials, including some of COERLL’s Spanish and German materials,  to create a whole new open resource. This is what remixing and reusing is all about: fueling innovation and ideas to keep creating new learning resources for the public.

The Mixxer Launches Spanish and English Language MOOCs

The Mixxer Launches Spanish and English Language MOOCs

In January, Todd Bryant shared his plans to begin developing online courses using his language exchange website, The Mixxer. (See MOOCs + Learning Networks = The Mixxer.)  He is happy to announce the first offerings from this project:

Free Language Learning MOOCs from The Mixxer

Todd curated a variety of open resources to build these courses. The English learning content came from BBC’s Big City Small World,Voice of America’s Learning English and grammar material through Purdue University’s OWL reference site.

For the Spanish lessons, he drew from Practica Español, a joint venture of Instituto Cervantes, EFE and Fundación de la Lengue Española. Other lessons came from Professor Barbara Kuczun Nelson’s “Spanish Language and Culture” site at Colby College. COERLL’s “Spanish Proficiency Exercises” and Bowdoin College’s “Spanish Grammar” site provide additional references and exercises.

Todd will be presenting these MOOCs at the 2013 New Media Consortium‘s summer conference on June 7. Congratulations to Todd for having his project selected as one of six “Big Ideas” for the Emerging Leaders Competition. We thank him for creating this open educational resource for the language learning public and wish him the best of luck!

5 Ways to Open Up Corpora for Language Learning

5 Ways to Open Up Corpora for Language Learning

Corpora developed by linguists to study languages are a promising source of authentic materials to employ in the development of OER for language learning. Recently, COERLL’s SpinTX Corpus-to-Classroom project launched a new open resource that seeks to make it easy to search and adapt materials from a video corpus.

The SpinTX video archive  provides a pedagogically-friendly web interface to search hundreds of videos from the Spanish in Texas Corpus. Each of the videos is accompanied by synchronized closed captions and a transcript that has been annotated with thematic, grammatical, functional and metalinguistic information. Educators using the site can also tag videos for features that match their interests, and share favorite videos in playlists.

A collaboration among educators, professional linguists, and technologists, the SpinTX project leverages different aspects of the “openness” movement including open research, open data, open source software, and open education. It is our hope that by opening up this corpus, and by sharing the strategies and tools we used to develop it, others may be able to replicate and build on our work in other contexts.

So, how do we make a corpus open and beneficial across communities? Here are 5 ways:

1. Create an open and accessible search interface

Minimize barriers to your content. Searching the SpinTX video archive requires no registration, passwords or fees. To maximize accessibility, think about your audience’s context and needs. The SpinTX video archive offers a corpus interface specifically for educators, and plans to to create a different interface for researchers.

2. Use open content licences

Add a Creative Commons license to your corpus materials. The SpinTX video archive uses a CC BY-NC-SA license that requires attribution but allows others to reuse the materials different contexts.

3. Make your data open and share content

Allow others to easily embed or download your content and data. The SpinTX video archive provides social sharing buttons for each video, as well as providing access to the source data (tagged transcripts) through Google Fusion Tables.

4. Embrace open source development

When possible, use and build upon open source tools. The SpinTX project was developed using a combination of open source software (e.g. TreeTagger, Drupal) and open APIs (e.g. YouTube Captioning API). Custom code developed for the project is openly shared through a GitHub repository.

5. Make project documentation open

Make it easy for others to replicate and build on your work. The SpinTX team is publishing its research protocols, development processes and methodologies, and other project documentation on the SpinTX Corpus-to-Classroom blog.

Openly sharing language corpora may have wide-ranging benefits for diverse communities of researchers, educators, language learners, and the public interest. The SpinTX team is interested in starting a conversation across these communities. Have you ever used a corpus before? What did you use it for? If you have never used a corpus, how do you find and use authentic videos in the classroom?  How can we make video corpora more accessible and useful for teachers and learners?

gilgRachael Gilg is the Project Manager and Lead Developer for COERLL’s Spanish in Texas Corpus project and the SpinTX Corpus-to-Classroom project. She has acted as project manager, designer, and developer on a diverse set of projects, including educational websites and online courses, video and interactive media, digital archives, and social/community websites.

Language Knowmads Wanted

Language Knowmads Wanted

We found a kindred thinker in education futurologist, John Moravec at the University of Minnesota — take a look at his vision for Society 3.0 (that’s us!). Moravec describes members of Society 3.0 as agents of:

  • change
  • globalization
  • innovation fueled by knowmads (“nomadic knowledge workers”)

Sound familiar? A key aspect of Society 3.0 involves online open access, crowd sourcing that promotes sharing, remixing, and capitalizing on new ideas. We know that much of this happens through online communities — where knowmads gather in virtual spaces to push ideas into reality.

Pages from COERLL-Newsletter-Spring-2013In COERLL’s Spring 2013 newsletter, we share what we’re doing to nurture Society 3.0’s language communities.

First, we’re launching eComma, a web application and resources for social reading — where groups of users annotate the same text together.

Also, COERLL’s SpinTX Corpus-to-Classroom Project aims to create a self-sustaining community of linguists, technologists, and Spanish language educations collaborating on a video-based website for teaching Spanish.

And check out the facebook language communities we moderate: COERLL, Francais interactif, Deutisch im Blick, Brazilpod, Spanish in Texas.

Finally, this. Us. Here. At Open Up, we want to connect with other language learning  knowmads looking for ways to accelerate change toward open education. So please get in touch with us with your ideas for sharing, remixing, and capitalizing on open language resources. Join the conversation!

For more about fostering language learning communities, see MOOCs + Learning Networks = The Mixxer by Todd Bryant.

“We’re Committed to Openness in Content Creation”

“We’re Committed to Openness in Content Creation”

From the editor: We had the opportunity to interview Scott Rapp, co-founder of the Instreamia language learning platform and the designer and instructor of a new first-year Spanish MOOC (4,762 students enrolled). Check back with Open Up to find out about Scott’s new Language Teaching MOOC for creating blended learning environments.

OU: How did you learn Spanish and what motivated you to create Instreamia?

SR:  My brother, Ryan, and I each spent two years abroad volunteering, Ryan went to Japan, and I went to Honduras. Learning Japanese and Spanish was a necessity.

Years later we were both working for Deloitte–Ryan in Japan and I in DC. We began discussing our strategies for learning languages, which was especially on Ryan’s mind as he had to do everything in Japanese, and he was also constantly being asked how he learned Japanese and recommendations for how they could learn English.

We decided that a well-indexed set of reference tools combined with natural language processing really took a lot of the tediousness out of learning a language. We gradually worked on building a product around RSS feeds and text-based sources when the “big idea” hit me like a ton of bricks: What if we could go beyond text-only sources, and focus our strategy on subtitled videos? Then we could integrate our powerful toolset into a video player! This led to other breakthrough innovations, like the dynamic exercises and adaptive learning with time-series depreciation that Instreamia includes today.

Originally called StudyStream, the Rapp brothers renamed their resource to Instreamia before rolling out their Spanish MOOC in January 2013.

OU: Why did you decide to make your courses open?

SR: Developing the Instreamia software, we wanted it to have a positive impact on the most people possible. We also recognized that many of the ideas for improvements and future developments would come from language learners and teachers, and that has proven true time and again. We still feel strongly that content development efforts by educators (including ourselves) are best made in Open Educational Resources. Our platform can’t work without excellent content, and obtaining and maintaining licensing for hundreds of videos, learning modules, dictionaries, and explanations would greatly undermine the scalability and versatility of our platform.

OU: But you are going to start charging a $99 registration fee? (Learn more.)

SR:  All the investment in Instreamia has been founders’ capital. Before quitting Deloitte, Ryan put away a substantial seed investment that he was able to live on for over a year while he began the development of Instreamia. I still work full-time, and work on Instreamia and the SpanishMOOC in my free time, and invest a portion of my salary to Instreamia.

We knew the time would come for us to change from an entirely free platform to having paid services or premium features. We want to stay true to our decision of making all the content free and open, and we will continue to publish all the materials we or any users create through Creative Commons.

OU: What were the factors behind the decision to charge the fee?

SR: During our initial offering of our Spanish MOOC, we realized the level of effort and commitment to our students (especially hand-grading assignments) could not be handled solely by volunteers. We were faced with a difficult decision: we could shut down the Spanish MOOC offering altogether, degrade the experience by excluding any teacher interaction, or … offer an improved course with paid TAs and graders, and charge a registration fee. We decided to add the fee, so we could offer a much improved learning experience.

OU: What are aspects of your courses that remain open?

SR: Our technology and code-base is not open-source. It’s proprietary and has a patent pending. But we’re committed to openness in content creation. Here’s how teachers, graders, and even advanced learners can contribute to each of our content categories:

  • Native-Content Subtitled Audio/Videos – These are either user-created (under CC), Instreamia-created (under CC), or they are used with permission from YouTube. Teachers can write text, record audio, and translate the transcript through Instreamia’s Video Editor.
  • Instructional Videos – These are videos we make available on our YouTube Channel (under CC). Any teacher can contribute by creating their own YouTube channel and embedding their videos on the Instreamia Lesson Creator.
  • Lessons – These are either user-created (under CC), or Instreamia-created (under CC). Teachers can write text, embed Instructional Videos, and create exercises based on the Native-Content library.
  • Grammar Explanations –  These are lessons with special indexing, so that teachers and graders can direct their students to them. For example, typing @gustar anywhere in a lesson or comment would create a link to the Gustar grammar explanation.
  • Dictionary Entries – Every word has audio pronunciation (Forvo, not CC), definitions (Princeton’s WordNet, free license), and multilingual relations, or translations (Instreamia, CC). When a user notices a word with an inaccurate or missing translation, he/she can edit it, so our users are making our translations better all the time.

As a community we can make and maintain content that frees us from using archaic textbooks. (See “Got Textbooks? From This Century?”) Together as a group of educators, we can provide a better learning experience without having to license content. This will make teaching languages more scalable and affordable, and it will allow for rapidly-evolving curricula.

OU: Do you have any questions for our readers?

SR: We have so much to say and to discuss, and we’d love to hear comments from you!

  • How would your classroom change if a computer were able to assign and grade homework based on each individual student’s needs?
  • What methods have you found to make students fall in love with the subject matter

Scott RappScott Rapp is professor of SpanishMOOC, an open initiative to teach Spanish to large groups of people online. He is also the co-founder of the adaptive language learning platform Instreamia, which enables blended teaching by dynamically creating interactive lessons based on native content.

5 Reasons You Should Pay Attention to Augmented Reality Interactive Storytelling

5 Reasons You Should Pay Attention to Augmented Reality Interactive Storytelling

As we contemplate open access and innovation, it is impossible to ignore the potential offered by ARIS (Augmented Reality Interactive Storytelling System).  Designed and maintained by an amazing group of people, centered at the University of Wisconsin-Madison, ARIS is not only a great tool, but a project that is gaining international notoriety. Here is my list of five reasons why the language learning community should pay attention.

1. Place-Based, Augmented Reality (AR) is Ideal for Many Areas of Language Learning

As language educators, we often discuss the value of study abroad, service learning, and community interaction as beneficial for language learning.  AR allows us to design interactive experiences, enhanced by mobile devices, to either create place-based interactions. The same way we might explore restaurants in a neighborhood using YELP, learners can explore (and hopefully expand) their surroundings via place-relevant resources. Check out our first project in this area, Mentira (with Chris Holden, UNM).

2. The NOTEBOOK

Real time, geo-tagged, user-created data that can be made available to others within a public or restricted space and turned into game elements … Wow! Students can collect and share their language learning experiences (e.g., conversations, images, videos) for any number of reasons.  Most recently we worked with a professor of colonial literature to make the themes in her course come alive on campus.  Nothing like giving Sor Juana a tour of campus!

3. Potential for Student and Teacher Design and Building

The ARIS editor is designed for non-programmers and has an extensive documentation system and active discussion group always willing to offer help.  This means your students can be up and running in a matter of a few hours. Design and creation have a great deal of potential as learning tools as well, which makes this feature great on multiple levels.

4. Innovative Funding Model

People contribute as they can to build different needed features, server space, etc. Also, the code is open to those wishing to work with it. ARIS success is a key model in terms of sustainable projects.

5. Free to Use

This is a key feature for many educational contexts.

Whenever I think about the ARIS project, I am always amazed at its sustainability and growth over the past five years.  Let’s keep thinking about ways to facilitate this type of innovation while keeping it free for users? What can we do to enhance the ARIS features most useful for language learning?

Julie M. Sykes (Ph.D., Minnesota) is an Assistant Professor of Hispanic Linguistics. Her research focuses on the use of digital games for language acquisition. Sykes’ recent projects include the design, implementation, and evaluation of Croquelandia (a synthetic immersive gaming environment for learning pragmatics) as well as the use of place-based, augmented reality mobile games (Mentira) to engage language learners in a variety of non-institutional contexts.

Best of MERLOT: Award-Winning World Language Resources

Best of MERLOT: Award-Winning World Language Resources

In my last post, I blogged about the de rigueur French sites I share with my community college students through the Multimedia Educational Resource for Learning and Online Teaching (MERLOT). In addition to these, I must mention that there are almost 2,500 World Languages materials in MERLOT, not just in French, but in Arabic, Chinese, ESL, German, Hindi, Italian, Japanese, Latin, Portuguese, Spanish and many other languages. There are simulations, animations, blogs, word clouds, virtual art galleries and recording studios, tutorials, videos, webquests and worksheets. The cost is just a bit of your time.

One of the most effective ways to find the best of MERLOT is by exploring the recipients of our World Languages Editor’s Choice and MERLOT Classics Awards. The Classic Award winners are chosen among outstanding online resources designed to enhance teaching and learning. The Editor’s Choice Award is an honor bestowed on one excellent learning material among all the Classics Award winners. An easy way to peruse all the award-winning resources is to visit the About MERLOT Awards/Exemplary Materials page,  

Top 3 Editor’s Choice Recipients
  1. LangMedia consists of a collection of target language videos done by international students from the Five Colleges of Massachusetts in their home countries. Videos in languages from Arabic to Wolof are included with transcripts, images and realia. See videos of French as it is spoken in a variety of Francophone nations, Spanish in the Spanish-speaking world, etc. There is also a substantial Bangla/Bengali collection, Czech, Croatian and on through the alphabet of languages. In addition to the language videos, there are also CultureTalk series  that are coded for elementary, middle school and high school classes. These resources can enhance language courses anywhere or be used by prospective travelers to the regions.
  2. Ojalá que llueva café  is a timeless favorite of Spanish teachers and learners everywhere for its embedding of culture, grammar and structure. Completely in the target language, it not only contains a glossed reading of the popular song by Juan Luis Guerra, it features a beautiful photo gallery of the Dominican Republic and many exercises to teach the subjunctive in an engaging way. Author Barbara K. Nelson, went on to create many modules using a similar format in her five-star Spanish.language&culture site.
  3. Lingu@net Worldwide  (formerly Lingu@netEuropa) catalogues some 3,500 learning materials all geared toward learning languages. Linguanet Worldwide allows users to discern their learning styles, to find conversation partners and to locate resources to enhance their knowledge of the target language and culture. The resources it points to reach a wide and diverse potential audience: casual learners of languages in a variety of age groups, students of languages for professional or academic reasons and others.

I hope this tour of the best of MERLOT inspires Open Up readers to submit their own work to MERLOT World Languages and to comment upon what they find in our collections. For instance, what features do you want to see that are not already in MERLOT now?

LauraLaura Franklin teaches French online at the Extended Learning Institute, Northern Virginia Community College. She is one of the original Co-Editors of MERLOT World Languages. For information on becoming a MERLOT World Languages Peer Reviewer, contact Laura at lfranklin@nvcc.edu.

To find more OER for languages, see Open Up on Open Education Week.

What You Need to Know about Creative Commons

What You Need to Know about Creative Commons

From the editor: As the Open Education Week online event continues around the world (March 11-15), we’re giving you this quick tutorial on open licensing.

The goal of Creative Commons licensing is to facilitate a wide distribution of work online. The creator retains some rights, but understands that letting go of his/her work and ideas is the best way to let them grow. (See Set Them Free: How to Share Your Materials by Georges Detiveaux.)

About Creative Commons

All Creative Commons (CC) licenses allow non-commercial educators to use the materials for free as long as they credit the licensor. Most also allow for the remixing and modification of these resources. In addition to providing educators a legal way of finding media for their lessons, students can benefit by producing their own digital projects for credit and then sharing their work online under a CC license.

For those new to creative commons, start at www.creativecommons.org.  If you’re looking for ways to share your work online, check out the Licenses drop-down menu at the top to learn about and choose the right license for you. If you’re looking for resources, go to the Explore box and click Find CC-licensed works to access a metasearch utility. You can search some of the largest sites for different types of media, and you can restrict search results to those available under a Creative Commons license.

And Much More …

In addition to the Creative Commons website, you can also search for resources on the internet by specific media. Most of the sites I list below allow you to narrow the results to those with CC licenses. Some of these sites are part of the Creative Commons metasearch mentioned above, although I have found that searching for resources on the individual sites lets you search with greater granularity. 

Audio

  • ccMixter  – Music collection, great for podcast introductions and video backgrounds.
  • freeSound – Sounds, especially background sounds for digital productions. For example, a digital story about Spain can include the sounds of the subway in Madrid.
  • Macaulay Library – Sounds of nature, note they have their own terms of use.

Video

  • Youtube – It isn’t obvious how to narrow your selection to Creative Commons videos. Do a general search first, and then choose Creative Commons by clicking on the Filters tool under the search field.
  • Vimeo – Similar to YouTube, you have to do a general search first, and then click the Show Advanced Filters button to select a Creative Commons license.

Images

  • Flickr – This photo sharing site was one of the original driving engines for the popularity of creative commons resources. Many government agencies and museums host their collections there, which makes it odd that you have to do a general search first then click the Advanced Search link before you can select the Creative Commons checkbox at the bottom.
  • 500px – A rival photo sharing site.  You search by specific Creative Commons licenses, which may be a positive or negative.
  • Realia Project – Their image collection is much smaller, but if you’re not looking for something specific it can be a good place for ideas. They don’t have a specific license, but allow non-commercial use to educators.

In addition, there are many public domain resources that are freely available for use, usually because the works were created by the government or their copyright has expired. Many public domain resources can be found at the Internet Archive.  (Even if you aren’t looking for anything specific, the Wayback Machine is worth a look.)

If you have other resources, please include them in the comments below.

ProfileToddBryantTodd Bryant (@MixxerSite or @bryantt) is a liaison to the foreign language departments for the Academic Technology group at Dickinson College and an adjunct German instructor. He created The Mixxer to help connect language students with native speakers. His interests include the immersive effect of games in service of foreign language learning, such as the use of World of Warcraft to teach German.

For more information on  searching Creative Commons, see COERLL’s infographic How to Search for Openly Licensed Educational Resources.

Open Up on Open Education Week

Open Up on Open Education Week

Are you new to the concept of open education? Do you need a crash course on the lingo, the collective mission, and what’s available out there for educators and learners? You’re in luck.

March 11-15 is Open Education Week. A week-long online festival where “more than 100 universities, colleges, schools and organizations from all over the world come together to showcase what they’re doing to make education more open, free, and available to everyone.” The goal of Open Education Week is to raise awareness about free and open educational opportunities.

Check out COERLL‘s contributions to the Resources section: